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Scott Flanders
Scott Flanders
Artist and Game Developer
Seal Beach, United States of America


I'm an artist and a game developer.

Art and games have been important parts of my life since I can remember, and bring me both great joy, and deep satisfaction. I believe I'm very fortunate to be a part of an industry where I can explore and contribute to these mediums. I specialize in world building, visual development, character design, and creature design.

I'm passionate about story telling, art, reading, comics, games, ancient history, paleontology, wildlife, nature, collaborating with good friends, spending quality time with family, and maintaining a healthy balanced lifestyle.

I've recently become a father. Watching my son grow, and seeing the world anew through his eyes, has been the most wonderful experience of my life.

Thanks for looking through the work.

All the best,



Character DesignCreature DesignWorld Building


  • Shapecarver at Independent Creator
    Seal Beach, United States of America
    November 2019 - Present

    Creating art, teaching, mentoring, and developing projects.

    YouTube -

    Patreon -

    Instagram -

  • Instructor at Laguna College of Art and Design
    January 2017 - Present

    Creativity, ideation, and iteration.

    LCAD -

  • Co-Founder at Outfield Studios
    United States of America
    January 2017 - Present

    Visual development for unannounced projects.

  • Concept Artist at Riot Games R&D
    January 2017 - November 2019

    World building and set development for Legends of Runeterra.

    LoR -

  • Independent Contractor at Freelance
    January 2016 - October 2017

    Visual development for unannounced titles.

    Riot Games. VisionWard. Wargaming. Axis Animation. Ready at Dawn.

  • Concept Artist at Turtle Rock Studios
    Lake Forest , United States of America
    February 2011 - February 2016


    (pre-production through post launch)